blueprints: improve file change handler (#7813) Signed-off-by: Jens Langhammer <jens@goauthentik.io> Co-authored-by: Jens L <jens@goauthentik.io>
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70100fc105
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@ -75,13 +75,13 @@ class BlueprintEventHandler(FileSystemEventHandler):
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return
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return
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if event.is_directory:
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if event.is_directory:
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return
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return
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if isinstance(event, FileCreatedEvent):
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LOGGER.debug("new blueprint file created, starting discovery")
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blueprints_discovery.delay()
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if isinstance(event, FileModifiedEvent):
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path = Path(event.src_path)
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root = Path(CONFIG.get("blueprints_dir")).absolute()
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root = Path(CONFIG.get("blueprints_dir")).absolute()
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path = Path(event.src_path).absolute()
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rel_path = str(path.relative_to(root))
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rel_path = str(path.relative_to(root))
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if isinstance(event, FileCreatedEvent):
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LOGGER.debug("new blueprint file created, starting discovery", path=rel_path)
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blueprints_discovery.delay(rel_path)
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if isinstance(event, FileModifiedEvent):
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for instance in BlueprintInstance.objects.filter(path=rel_path, enabled=True):
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for instance in BlueprintInstance.objects.filter(path=rel_path, enabled=True):
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LOGGER.debug("modified blueprint file, starting apply", instance=instance)
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LOGGER.debug("modified blueprint file, starting apply", instance=instance)
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apply_blueprint.delay(instance.pk.hex)
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apply_blueprint.delay(instance.pk.hex)
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@ -98,39 +98,32 @@ def blueprints_find_dict():
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return blueprints
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return blueprints
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def blueprints_find():
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def blueprints_find() -> list[BlueprintFile]:
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"""Find blueprints and return valid ones"""
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"""Find blueprints and return valid ones"""
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blueprints = []
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blueprints = []
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root = Path(CONFIG.get("blueprints_dir"))
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root = Path(CONFIG.get("blueprints_dir"))
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for path in root.rglob("**/*.yaml"):
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for path in root.rglob("**/*.yaml"):
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rel_path = path.relative_to(root)
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# Check if any part in the path starts with a dot and assume a hidden file
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# Check if any part in the path starts with a dot and assume a hidden file
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if any(part for part in path.parts if part.startswith(".")):
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if any(part for part in path.parts if part.startswith(".")):
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continue
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continue
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LOGGER.debug("found blueprint", path=str(path))
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with open(path, "r", encoding="utf-8") as blueprint_file:
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with open(path, "r", encoding="utf-8") as blueprint_file:
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try:
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try:
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raw_blueprint = load(blueprint_file.read(), BlueprintLoader)
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raw_blueprint = load(blueprint_file.read(), BlueprintLoader)
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except YAMLError as exc:
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except YAMLError as exc:
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raw_blueprint = None
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raw_blueprint = None
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LOGGER.warning("failed to parse blueprint", exc=exc, path=str(path))
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LOGGER.warning("failed to parse blueprint", exc=exc, path=str(rel_path))
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if not raw_blueprint:
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if not raw_blueprint:
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continue
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continue
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metadata = raw_blueprint.get("metadata", None)
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metadata = raw_blueprint.get("metadata", None)
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version = raw_blueprint.get("version", 1)
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version = raw_blueprint.get("version", 1)
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if version != 1:
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if version != 1:
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LOGGER.warning("invalid blueprint version", version=version, path=str(path))
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LOGGER.warning("invalid blueprint version", version=version, path=str(rel_path))
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continue
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continue
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file_hash = sha512(path.read_bytes()).hexdigest()
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file_hash = sha512(path.read_bytes()).hexdigest()
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blueprint = BlueprintFile(
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blueprint = BlueprintFile(str(rel_path), version, file_hash, int(path.stat().st_mtime))
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str(path.relative_to(root)), version, file_hash, int(path.stat().st_mtime)
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)
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blueprint.meta = from_dict(BlueprintMetadata, metadata) if metadata else None
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blueprint.meta = from_dict(BlueprintMetadata, metadata) if metadata else None
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blueprints.append(blueprint)
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blueprints.append(blueprint)
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LOGGER.debug(
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"parsed & loaded blueprint",
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hash=file_hash,
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path=str(path),
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)
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return blueprints
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return blueprints
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@ -138,10 +131,12 @@ def blueprints_find():
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throws=(DatabaseError, ProgrammingError, InternalError), base=MonitoredTask, bind=True
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throws=(DatabaseError, ProgrammingError, InternalError), base=MonitoredTask, bind=True
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)
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)
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@prefill_task
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@prefill_task
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def blueprints_discovery(self: MonitoredTask):
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def blueprints_discovery(self: MonitoredTask, path: Optional[str] = None):
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"""Find blueprints and check if they need to be created in the database"""
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"""Find blueprints and check if they need to be created in the database"""
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count = 0
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count = 0
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for blueprint in blueprints_find():
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for blueprint in blueprints_find():
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if path and blueprint.path != path:
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continue
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check_blueprint_v1_file(blueprint)
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check_blueprint_v1_file(blueprint)
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count += 1
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count += 1
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self.set_status(
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self.set_status(
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@ -171,7 +166,11 @@ def check_blueprint_v1_file(blueprint: BlueprintFile):
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metadata={},
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metadata={},
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)
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)
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instance.save()
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instance.save()
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LOGGER.info(
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"Creating new blueprint instance from file", instance=instance, path=instance.path
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)
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if instance.last_applied_hash != blueprint.hash:
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if instance.last_applied_hash != blueprint.hash:
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LOGGER.info("Applying blueprint due to changed file", instance=instance, path=instance.path)
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apply_blueprint.delay(str(instance.pk))
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apply_blueprint.delay(str(instance.pk))
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